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VFX • Course Guide

ADVFX Plus Course: Syllabus, Duration, and Software Covered

July 21, 2026 MAAC Delhi NCR 5 min read
VFX Post-Production Setup
The ADVFX PLUS program is MAAC's comprehensive 602 Hours course in Visual Effects. Designed to match studio pipelines, this 4-term curriculum takes students from the fundamentals of cinematography to advanced matchmoving and node-based compositing.

The Role of Visual Effects in Modern Cinema

Modern feature films, web series, and television ads rely heavily on visual effects. The ADVFX PLUS program is built to train students in the core technical skills needed to enter top post-production studios. Across 602 hours of practical training, students learn how to seamlessly blend live-action footage with computer-generated assets.

602 Hrs Total Duration
4 Terms Course Outline
100% Placement Support

Term-by-Term Course Outline

Term I: Pre-Production & Visual Design

Term I establishes the visual foundations, covering photography, digital design, filmmaking concepts, and storyboard layouts.

  • Core Concepts: Basics of Photography, Digital Design, Storyboarding, Cinematography, and Generative AI for concept imagery.
  • Software covered: Photoshop, Premiere Pro, Storyboarder, Canva, Express.

Term II: 3D Asset Creation for VFX

Term II introduces the 3D space, focusing on low-poly/high-poly asset modeling, PBR materials texturing, and dynamic lighting.

  • Core Concepts: 3D modeling, UV unwrapping, texturing, digital sculpting, and camera tracking.
  • Software covered: 3ds Max, Mudbox, Substance 3D Painter.

Term III: Advanced Dynamics & FX

Term III introduces procedural dynamics using industry-standard tools to simulate fire, water, dust, and explosions.

  • Core Concepts: Fluid simulation, fire dynamics, smoke generation, and rigid body destructions.
  • Software covered: Houdini, Autodesk Maya, Arnold.

Term IV: Matchmoving & Compositing

Term IV covers advanced post-production, matchmoving, rotoscoping, chroma keying, and node-based compositing.

  • Core Concepts: Planar tracking, rotoscoping, green screen keying, node-based compositing, and final showreel construction.
  • Software covered: Nuke, Silhouette, 3D Equalizer, Mocha.

Core Software Tools Covered

Nuke
The industry standard node-based compositor for professional movie sequences.
Houdini
Procedural physics engine used to simulate pyrotechnics, liquids, and destructions.
3D Equalizer
Premium matchmoving software for tracking camera movements in 3D space.

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