The ADIDG PLUS is a comprehensive 602 Hours career course in Game Art & Design. Spanning 4 terms, the syllabus covers the complete game development pipeline—from game art concepts and 3D modeling to ZBrush sculpting, Unity game mechanics, and Unreal Engine 5 setups.
Building Careers in the Gaming Industry
Gaming has outgrown traditional cinema budgets, creating massive demand for skilled game artist and environment designers. The ADIDG PLUS program prepares students in both mobile gaming (Unity) and AAA production pipelines (Unreal Engine 5). Across 602 hours of training, students build playable assets and levels.
Term-by-Term Course Outline
Term I: Digital & Interactive Design Basics
Term I covers design basics, color rules, layout graphics, sound editing, and video cuts, combined with generative AI storyboard graphics.
- Core Concepts: Color theory, vector game assets, storyboarding, audio editing, and AI concepts generation.
- Software covered: Photoshop, Illustrator, Premiere, Audition, Midjourney, Canva AI.
Term II: 3D Art & Modeling in 3ds Max
Term II focuses on polygonal modeling, UV layout setups, V-Ray rendering, and PBR texturing using 3ds Max and Substance Painter.
- Core Concepts: Polygonal modeling, low-poly setup, UV mapping, PBR materials, and V-Ray lighting.
- Software covered: 3ds Max, Substance 3D Painter.
- Portfolio Project: Game environment interior design.
Term III: AAA Modeling & Setup in Maya
Term III introduces Autodesk Maya for AAA modeling, prop setup, CG lighting, and Arnold renders.
- Core Concepts: Maya modeling, advanced texturing, Arnold lighting, character setup, and XGen hair grooming.
- Software covered: Autodesk Maya, Substance 3D Stager.
Term IV: Sculpting, Engines & Interactive Integration
Term IV focuses on game engine integration, sculpting fine details, cloth physics, Unity, and Unreal Engine 5 level layouts.
- Core Concepts: High-poly sculpting, retopology, cloth physics, Unity AR/VR scripting, and Unreal Engine 5 blueprint setups.
- Software covered: ZBrush, Marvelous Designer, Unity, Unreal Engine 5, MetaHuman.
Core Software Tools Covered
Start Your Creative Career at MAAC
Admissions open for the 2026 batch. Talk to our expert career counsellors today.